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PALADIN

Oath of the Armored Brigade

PALADIN

The Oath of the Armored Brigade binds paladins to the tenets of protection, defense of the weak, and that the greatest offense, is an incredible defense.  These paladins look to protect their allies with durable packs of arcane armor, a charismatic rallying cry, and their trusty shields.  Followers of this oath can often be confused with other paladins, on account of the armor they wear.  Some choose to don darkly tinted armor emblazoned with black magic while others choose to wear gleaming plate mail to be a shining beacon to others.  Either way, these paladins know that true strength comes from the strength of your armor.


Oath Spells

As an Oath of the Armored Brigade paladin you gain access to the following spells.

Oath of The Armored Brigade Spells

Herald of the Brigade

You are the herald of your armored brigade.  The souls of ancestral warriors flow through you to herald your brigade's approach.  You learn the thaumaturgy cantrip.

Channel Divinity

When you take this oath at 3rd level, you gain the following two Channel Divinity options.

Armor Pack. As an action, you can grant a creature of your choice within 30ft an arcane armor pack that briefly surrounds their form.  The creature gains temporary hit points equal to 1d6 + your paladin level and is resistant to bludgeoning, piercing, and slashing damage while they have these hit points.

Shield Bash. As a reaction, when a creature you can see within 5 feet of you makes a weapon attack roll against you or another creature within 5 feet of you, you may attempt to interrupt their action, provided you are wielding a shield. Add your shield's AC bonus to the AC of the creature targeted by the attack. Regardless if the attack hits or misses, the attacker must make a Constitution saving throw or become stunned until the start of their next turn.

Aura of Armor

Starting at 7th level, you gain +1 to your AC while wearing armor, as do all friendly creatures within 10 feet of you if they are also wearing armor.

At 18th level, the range of this aura increases to 30 feet.

Innate Protector

Starting at 15th level, you can cast shield of faith at will.

Rally

At 20th level, as an action, you can become an avatar of an armored brigade for one minute.  While in this form you gain the following benefits:

  • Your movement speed increases by 15 feet.

  • You can use your Armor Pack Channel Divinity option as a bonus action, and can use it an unlimited number of times while in this form without expending a use of your Channel Divinity. 

  •  Your Aura of Armor bonus increases to +2

Once you use this feature, you can’t use it again until you finish a long rest.

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