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BARBARIAN

Path of the Raging Gunsmith

BARBARIAN

Those who take the Path of the Raging Gunsmith are feared and revered for their mastery of firearms and their ability to channel their rage into devastating attacks. These barbarians combine the raw power of their anger with the precision of their shots, striking fear into the hearts of their enemies. They are known for their explosive power and their unrelenting ferocity, earning them a reputation as some of the most fearsome warriors in the land. If you see a warrior wielding a firearm and bearing the telltale signs of a Raging Gunsmith, you would be wise to stay out of their way.


Gun Rage

Starting at 3rd level you gain proficiency in firearms and can add your rage damage bonus to firearm attacks.  Additionally, while you are holding a one handed firearm, you can make a melee weapon attack with it, dealing 1d4 bludgeoning damage.


Thundering Strike

At 6th level, when you hit with a melee weapon attack and ranged weapon attack with a firearm on the same turn, the second attack deals an additional 2d6 thunder damage.


Blazing Charge

Beginning at 10th level you can use your action to move up to your speed in a straight line, ending the movement with a melee weapon attack against a creature within your reach. If you hit the creature, you can make a single firearm attack against it as a bonus action with a firearm you are holding, dealing extra fire damage equal to your barbarian level.  

You can use this feature a number of times equal to twice your Constitution modifier and regain all expended uses at the end of a long rest.


Booming Blast

At 14th level when you hit a creature with a firearm attack, you can choose to expend a use of your Blazing Charge feature to amplify the force of the shot. The creature takes the attack's normal effects and must make a Constitution saving throw against a DC equal to 8 + your proficiency bonus + your Strength modifier, or be knocked prone and pushed back 15 feet from you. If the creature succeeds on the saving throw, it is still pushed back 5 feet from you, but not knocked prone.

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