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Titan

Gnoll

Gnoll

Ability Score Increases

Ability Score Increases are related to your character's background, rather than species.  When you select a background, increase your statistics using the background's three chosen ability scores. If the background does not have a listed set of ability scores, increase any one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.


Life Span

The typical life span of a player character in the is about a century, assuming the character doesn’t meet a violent end. Members of some species, such as nymphs and earth golems, can live for centuries. If typical members of a species can live longer than a century, that fact is mentioned in their description.


Languages

When creating your character, after selecting your class, species, and background, select your known languages.  Your character can speak, read, and write Common and two other standard languages. The Basic Rules offers a list of languages to choose from. The GM is free to modify that list for a campaign.

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Gnolls are feral, hyena-headed humanoids typically living in tribes on the outskirts of civilized society.  These tribes are reluctant to join the world around them, and hardly ever work with non-gnolls. When threatened, a gnoll that is part of a smaller group will often lead a fight, charging in toward their enemies in a violent rampage. Gnolls that are willing to leave their pack, even for a short time, tend to be especially resilient or resourceful in order to survive alone. Gnolls often make excellent fighters, barbarians, and rangers.


They are another creation of The First Son, a deity worshipped on Titan, believed to have given life to all of the races on Titan. It is believed that his mother, The Earthen Mother, first created the world of Titan and all of it's life and animals before her first son gave sentience to the various animals, creating the many monster-races on Titan.  However, these creatures were soon corrupted by a demon-lord known on


Creature Type: Humanoid and Beast.

Size: Medium (about 4–7 feet tall)

Speed: 30 feet


Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.


Bite

Your fanged maw is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.


Extra Languages

In addition to your known languages, you can also speak, read, and write Gnoll, and Abyssal.


Rampage

When you reduce a creature to 0 hit points with a melee attack on your turn, you can use your bonus action to move up to half your speed and make a bite attack.  You can use this feature a number of times equal to your proficiency bonus, and regain all uses at the end of a short or long rest.

*When you take the Magic action, you cast a spell that has a casting time of an action or use a feature or magic item that requires a Magic action to be activated. If you cast a spell that has a casting time of 1 minute or longer, you must take the Magic action on each turn of that casting, and you must maintain Concentration while you do so. If your Concentration is broken, the spell fails, but you don’t expend a spell slot. See also “Concentration.”

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